Particles & EffectsTools

2DDL Pro : 2D Dynamic Lights and Shadows

This is a paid asset, but now you can download it totally free from our site with high speed. However, please keep in mind that this package is only provided for studying or testing the product prior to purchasing it, not for business functions.

Overview

2DDL PRO is a tool that crafts procedurally a light system for a 2D environment. 2DDL works like a real light in 2 dimensions.The mesh renderer is constructed taking into account the obstacles (casters) in the scene.

Because this is a mesh, you can pick any shader from this package or build your own. 2DDL is totally dynamic, which means that you can re-arrange lights and obstacles, and the final result is affected in real-time; or you can choose a pre-baked light and thus avoid the calculation in each frame.

Features:

  • Radial or spot.
  • Very easy and intuitive inspector; you can prototype in a second.
  • “What you see in the editor is what you get in the game view,”  so you don’t need to worry about surprises in the final result.
  • Smart detection of new objects: just drag your sprite with any collider2D to see shadows right away.
  • Visibility on the field of view with event interception. It’s as simple as dragging your game objects into the right list to be detectable.
  • Alpha Mask in Fog of War Techniques. Let the player see what you want.
  • Light effects customization comes with lots of built-in add-ons.
  • URP (LWRP) support and legacy support. Aside from URP, you can work with the standard render pipeline (Legacy), and you don’t need to be attached to work in URP like the Unity 2D Light System does.
  • Normal maps are supported (generator included!).

Download Links:


Download 2DDL Pro 2D Dynamic Lights and Shadows v1.4.19 (Latest Version)

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