Overview
This pack features 8 rocks and 5 stones (in 4 materials), which are highly customizable for PC & console platforms.
You can customize rocks to have any weather type. Adding Moss, Snow, and Rain to Rocks. You can further add mud, wetness, erase, or add moss and rain with the vertex painting option. Please look at the featured videos in this pack for a more in-depth look. The package also includes a global controller in which you can apply or cycle material values after a certain time.
Pack Details:
Polycount:
ROCKS:
- Rock01 = 314 Tris (LOD0), 78 (LOD1)
- Rock02 = 358 Tris (LOD0), 70 (LOD1)
- Rock03 = 404 Tris (LOD0), 80 (LOD1)
- Rock03Combine1 = 2043 Tris (LOD0), 370 (LOD1)
- Rock04 = 348 Tris (LOD0), 86 (LOD1)
- Rock05 = 1030 Tris (LOD0), 82 (LOD1)
- Rock06 = 220 Tris (LOD0), 66 (LOD1)
- Rock07 = 1310 Tris (LOD0), 196 (LOD1)
- Rock08 = 402 Tris (LOD0), 187 (LOD1)
Stones:
- Stones01 = 72 Tris
- Stones02 = 80 Tris
- Stones03 = 198 Tris
- Stones04 = 138 Tris
- Stones05 = 84 Tris
- Stones06 = 82 Tris
- Stones07 = 86 Tris
Stonescombine:
- StonesCombine01 = 1698 Tris (LOD0), 116 (LOD1)
- StonesCombine02 = 924 Tris (LOD0), 112 (LOD1)
- StonesCombine03 = 1388 Tris (LOD0), 96 (LOD1)
- StonesCombine04 = 93 Tris
- StonesCombine05 = 528 Tris (LOD0), 264 (LOD1)
- StonesCombine06 = 464 Tris (LOD0), 202 (LOD1)
Shaders:
- All the shaders are made with Amplify Shader Editor.
- Includes two shaders for Rocks and stones.
MSRM_MC and MSRM_SF
MSRM_MC: Multi_Complie Shader
All shader variants are included in the build, Use this if you’re going to cycle rock weather. Turn off Static Switches of features that are not on screen, this will reduce calculations.
MSRM_SF: Shader_feature Shader
- Only selected variants are included in the build.
- Let’s say, If you’re planning on using only moss on rocks,
- You can Untick Static Switches of unused features; They won’t be included in the build.
Materials:
- 4 in Total
- Rock01, 02 and Stones in Rock Atlas 01
- Rock03, 04 in RockAtlas02
- Rock05, 06 in RockAtlast03
- Rock07, 08 in RockAtas04
Textures:
All 4 materials share 2 same and 2 unique textures each.
Shared:
- Moss/Snow Normal – 1k texture
- Detail Mask2 – 512 texture
Unique:
- Base Normal: 2K texture
- Detail Mask1 1: 2K texture
Vegetation:
- 1 Bush (1 Var)
- 1 tree (2 Var)
- 1 Mesh Grass (4 Var)
- 1 Dead leaf (2 Var)
- 1 clove (2 Var)
- 1 Flower (4 Var)
Particles:
- RainFall
- Snowfall
- Rain/Snow Storm
- Falling Leaves
- Leaves on Ground