This is a paid asset, but now you can download it totally free from our site with high speed. However, please keep in mind that this package is only provided for studying or testing the product prior to purchasing it, not for business functions.
God rays, light shafts, and volumetric lighting for Unity URP.
How it works:
- Renders an occlusion texture using scene depth.
- Estimates areas of light and shadow using the occlusion texture.
- Renders a light scattering texture in screen space.
Key features:
- Compatible with the Volumes framework.
- Configurable falloff, density, and color.
- Performant.
- Looks great.