This is a paid asset, but now you can download it totally free from our site with high speed. However, please keep in mind that this package is only provided for studying or testing the product prior to purchasing it, not for business functions.
Overview:
MegaScatter is a procedural object placer that gives you the freedom to create complex, detailed scenes using a fraction of the memory of normal object placement for smaller file sizes and faster loading.
Features:
- Massively reduces your game file size
- Reduces level loading times
- Runtime scatter options
- Rescatter at any time
- Use it to adapt your scene complexity based on device
- Have multiple scatter scenarios to quickly change your levels, ideal for seasons.
- 6 Different scatter layer options to choose from
- Use textures to mask areas for scattering
- Option for simple proxy meshes for colliders
- will avoid scattering on or near selected objects
- Add noise to your objects to vary your meshes
- Full control over variations of color, size, and rotation on scatters
- Set slope limits to stop scattering on steep slopes
- Automatically align scattered objects with whats under them
- includes MegaShapes Lite, our Bezier spline system
- Import splines from Maya, Max or Blender
- Import SVG, OSM or KML files
- Full spline to mesh options
- MegaScatter API to allow easy control from scripts