ShadersVFX

Next-Gen Screen-Space Edge-Bevel

This is a paid asset, but now you can download it totally free from our site with high speed. However, please keep in mind that this package is only provided for studying or testing the product prior to purchasing it, not for business functions.

Overview

NGSSEB, or Next-Gen Screen-Space Edge-Bevel, is a camera command buffer effect that smooths the look of geometry edges. Perfect for detached geometry such as CAD or ArchViz models or any model that requires a real-time soldering touch.

Highlights:

  • Super-optimized and fast, adjustable quality levels
  • Smooth look, perfect for scenes composed of models that need this edgy attached/soldering look
  • Per material masking, it is possible to disable the effect on any material
  • Plug and play; it does not require any asset modification; just drag the script to your main camera, and voila!
  • Compatible with any built-in shader (custom or not), works only with deferred rendering
  • AR/VR/XR single-pass and multi-pass support

Install:

  • Just drag the script to your main camera and tweak the properties to suit your project quality needs

Notes:

  • It does not work with Forward rendering
  • There’s no normal map masking; gbuffer gets completely filtered but future versions will provide per-object masking to fine-tune edge bevels
  • If you are targeting mobile, don’t go crazy with the quality; it is recommended on powerful devices only

Future:

  • Improvements to the algorithm (better edge detection)
  • Screen space masking (per-object/per-pixel masking)
  • SRP ports (HDRP and URP planned for late 2020)

Download Links:


Download Next-Gen Screen-Space Edge-Bevel v1.1.0 (Latest Version)

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