Overview
OmniShade Pro is a highly performant shader designed for mobile devices. It is packed with a multitude of techniques, allowing it to achieve almost any look, from realistic to toon to anime, yet it is also blazingly fast due to an adaptive system that calculates only what it needs for any feature set.
It was designed to bridge the gap between Unity’s Standard Shader and mobile shaders, but can often look even better than desktop-class shaders due to its high level of stylization, combination, and customization.
All of the sample images above were rendered using only OmniShade; the variety of expressions is limitless. It can be used for a game with complex lighting or simple sprites; regardless, the performance is always optimal.
It is quite possibly the only shader you will need for your entire game.
Features
All of the below can be used in any combination with optimal performance!
- Color adjustments + desaturation
- Diffuse soft lighting
- Specular map + hair highlights
- Rim light
- Reflection
- Normal map
- Occlusion map
- Emissive map
- MatCap
- Vertex colors for vertex painting
- Detail map
- 3 blended layers
- Transparency mask
- Height-based colors
- Shadow overlay
- Vertex-sway for vegetation
- Outline
- Anime ramp lighting
- Fade with camera distance
- UV Tile Discard
- Flat shading
- Environmental lighting, fog, and light probes
- Shadows + shadow colors
- Unity-baked global illumination support
- Triplanar projection texture mapping
- Full access to culling and blend settings + presets for opaque and transparent objects
- Highly tunable controls for all features
On top of this, we also include:
- Built-In and URP pipeline support
- Progressively adaptive performance, which automatically detects and generates the minimal shader variant for any given set of enabled features,.
- Optimized shader stripping on a per-material basis for minimum build size and memory
- Custom fallback shader on Open GL ES 2, so your game looks great for even grandma
- Script for animating textures in the shader
- Slick, collapsible shader UI, easily extendable
- Set of tutorial demo scenes