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Overview

Use this asset to create an HTTP server within Unity to provide an REST API for exchanging data with other tools.

Features:

  • Simple Routing: Implementing routes in Unity has never been easier! With a simple attribute that you write over the function, you can specify both the HTTP method and the path.
  • Event-Based: The server utilizes an event-based system to register all route handlers. Simply drag and drop the desired route handler onto the server. Additionally, the event-based system is capable of supporting programmatic events.
  • Resource Loading: Using Resource Loading, you can load files from the Resources folder of your game and output them via the HTTP server. See the example “2. Load Files from Resource Folder” in the Examples folder.
  • Fast: The speed of the server is overwhelming, which is achieved by using only native implementations. To ensure this, external libraries were deliberately avoided during development.
  • Multiple Instances: The event-based architecture makes it possible to run many different servers over different ports at the same time.
  • Listening Addresses: Under Listening Addresses, you can not only select the ports to listen on but also specify whether the server is accessible from the home network or only from the same computer.

Download Links:


Download Simple HTTP and REST Server v1.6 (Latest Version)