Overview
It includes one draw called volumetric clouds, sun beams, and a physically based sky rendering system with atmospheric scattering and artistic effects like halos. The Sky Manager provides automatic or on-demand day/night cycles and smooth weather/seasonal transitions.
The new skybox mode in v1.5 offers complete integration with Unity 5 and all its features (IBL, GI, and Skybox).
Advanced particle effects like tornadoes, volumetric fog or smoke, volcanic eruptions and lava flows, rain, chain lightning, and more are included in both versions.
Create spectacular skies, dynamic clouds, and weather systems with time of day and seasonal changes. Compatible with indirect lighting from the Global Illumination Proxy system.
The system has been created to deliver realistic skies and weather effects with seasons and dynamic clouds, scalable depending on the hardware target. Sky Master works on all platforms and in both Unity Free and Pro.
Features:
- Complete integration with Unity 5 and all its features (IBL, GI, and Skybox) with the new Skybox mode.
- Artistic dynamic effects in sky shading (e.g. heat haze shimmering, sepia)
- A new performance-oriented shader & asset bundle & more ready-to-use prefabs.
- Volumetric scatter fog shading for mesh and Unity terrains
- Real Sky: physically based atmospheric scattering for realistic sky rendering & artistic special effects.
- Real Clouds – Dynamic cloud formations, affected by season and wind. Volumetric particle clouds & fog. Fly through ready.
- Real Sun Rays – Dynamic sun beams, with smooth transitions & occlusion system.
- Real Weather: Seasonal control of weather effects with smooth transitions
- Real Storm – Heavy storm simulation, with dynamic cloud fronts, lightning & lighting effects
- Real Tornado – Dynamic controllable tornados
- Real Volcano -realistic volcanic erruption, smoke & lava flow.