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Overview
Surforge is an editor extension that allows you to easily create high-quality 3D rendered PBR textures directly in Unity with a highly productive and intuitive workflow.
Exported maps are fully compatible with Unity Standard Shaders and look the same as when working with them. This is a set of modeling tools, a kitbash library, a map renderer, and a material composer. All in one, everything you need to create amazing textures
Features:
- Choose between mirror and metal workflows with preview, editing, and export of corresponding results.
- Complete Control: Adjust all relevant aspects in real time with instant feedback.GPU
- Rendering: high-quality ambient occlusion, dirt and worn edges baked in seconds Symmetry based on UV
- Island Detail Tool
- Add details to your texture with just a few mouse clicks.
- Drag-and-drop content with real-time feedback
- x, y, and diagonal symmetry.
- Detailed and constantly updated Kitbash libraries Poly Lasso Tool
- Create 3D shapes using predefined height, profile, and edge fillets in just a few mouse clicks.
- Different polylaser profiles, including tubes and wires.
- UV islands Fill in with a double click.
- Real-time net cutting tool.
- View UV and align to UV. Comprehensive library of
- Grid-based, resolution-independent warning signs, bars, and labels
- Editable text labels and random text labels with just one click
- Labels work with mirrored/glossy, regular, AO, and distressed edges.
- Real-time transmission monitoring. Reduce or enlarge
- Texture elements
- Easily adjust the reflection and brightness of the material.
- Revisions of materials in real time
- Overview with skybox selection
- Tone correction controls (levels) built directly into the shader.
- Celtic decoration tool with braids and automatic folds
- High-quality, realistic, and fast 3D foam.