This is a paid asset, but now you can download it totally free from our site with high speed. However, please keep in mind that this package is only provided for studying or testing the product prior to purchasing it, not for business functions.

Overview

The Vegetation Engine is a set of high-quality shaders and tools designed to unify third-party vegetation within the same system. Enable wind movement, interaction, seasons, humidity, subsurface, height-based mixing, etc. High quality for all factory assets with a standard, universal, or HD rendering pipeline!

Now harness the shading and blending power of the Vegetation Engine on mobile and VR. Create dynamic seasons, snow, humidity, wind, and high-quality interactions with a new shader designed for performance!Switch between pre-built and floating shaders before or after conversion with just one click!

 Features

  • The vegetation engine systems supported are: motion, seasons, and overlay.
  • The Vegetation Engine elements supported are: Colors, Overlay, Motion Interaction, Motion Direction, Motion Flow, and Power
  •  Basic Transmission approximation support
  • Baked Detail Blending support for Bark and Props
  • Top Projection Detail Blending supports Object shaders
  • Distance-Size Fade support
  • Amplify Shader Editor support
  • Zero global keywords used
  • A basic demo scene included

Limitations

  • Shader Model 4.5+ capable devices are required (Desktop / High-End Mobile)
  • Scalable Ambient Obscurance is not supported in Forward Rendering
  • Beta and Alpha Unity versions are not officially supported
  • HDRP is not supported and it is out of scope

Download Links:


Download The Vegetation Engine Mobile Shaders Module v12.6.0 (Latest Version)