This is a paid asset, but now you can download it totally free from our site with high speed. However, please keep in mind that this package is only provided for studying or testing the product prior to purchasing it, not for business functions.
Overview
Take your game audio to the next level with Volumetric Audio. With just a few clicks, you can turn your point audio sources into fully volumetric ones that emit from any kind of shape!
Features:
- Easy to Use: Explore the numerous demo scenes and get going in just a few clicks. All components follow Unity’s inspector design style, have intuitively named settings, and include detailed tooltip text. If you’re a programmer, then full C# source code is also included, allowing you to create and modify anything you like!
- Optimized: Enjoy high-performance volumetric sounds. Each component has been heavily optimized, giving you minimal performance impact.
- Volumetric Shapes: Allow you to emit sound from boxes, spheres, capsules, and even custom meshes.
- Compound Shapes ― Allow you to make complex shapes from multiple simpler ones, so you can create any kind of shape you like.
- Hollow Shapes: Allow you to emit sound from the hollow shell of boxes, spheres, capsules, line paths, and custom meshes.
- Mesh Baking: If you want to emit sounds from a high-poly mesh, then you can bake the volumetric mesh data for maximum performance.
- Occlusion ― allows objects in the way to block your sound volume, increasing the realism and immersion.
- Audio Reverb Zones ― Easily make these volumetric too, for truly atmospheric scenes.
- Rotating Doppler: Experience the doppler effect from rotating volumetric sounds as they pass by the camera.
- Whizzing ― allows you to hear sounds only if they pass close by your ears, like whizzing bullets.
Download Links:
Download Volumetric Audio v2.1.0 (Latest Version)
Categories: